Documentation

Basic Gameplay

Basic gameplay introduction to A Detective Story.

Basic Gameplay

Many small systems work together to make the detective experience more engaging.

Initial Objects

Choose Initial Objects to Bring in A Detective Game by Methodox

Gifts are more sometimes useful than words.

At the start of the game, you can choose up to five objects to bring with you. Those objects can be used as gifts when talking with people.

Prologue

Prologue Provides Initial Setting for A Detective Game story by Methodox

The prologue provides short descriptions to set the scene.

Blood Type

Use Culprits to Filter Potential Suspects in A Detective Game by Methodox

Characters have blood type: they are either A, B, AB or O. When evidences of blood is found, blood type can be used to quickly filter potential suspects.

Evidence

Making use of Evidence in Solving A Crime Puzzle in A Detective Game by Methodox

Some show relationship of the victim. Others are items and photos found at the crime scene.

Not all evidence leads to the correct direction.

Map

Navigate the Map to Discover People Evidence and Items in A Detective Game by Methodox

The map provides an overview of the geographical locations. It also allows you to travel to different locations. There are three things that can happen at a location: meeting people, finding new evidence, or collecting items.

People have different schedule and you may only meet certain people at specific time of day.

Interrogate

Interrogate Suspects and Talking with NPCs in A Detective Game by Methodox

There are two ways to start a talk with people: you can either bring them to interrogation which costs days, or meet them on the street.

Not everyone is available for bringing to interrogation - sometimes you must find them physically.

Gifts

Giving Gifts during Conversation in A Detective Game by Methodox

You can give people gifts when talking to them. However, it's important to know what they like first, and only give gift when it's the appropriate timing. It's less effective to suddenly bring up gifts to a stranger.

Court Room

Making Conclusion About Culprit At Court Room in A Detective Game by Methodox

The last step of A Detective Game is to make conclusion of who do you think is the culprit. This is done by naming the suspect in court room.

The game can still be continued from this point, e.g. in case you want to chat with other characters.