2D Interactive Media in Divooka
We have a few different ways. All are high level, some higher than others.
2D focused:
- Glaze (Processing style)
Frameworks:
- Novella
- Shader Lab
- ADS
Low level input and 3D
- Game Window (Pending, OpenTK)
Game engine:
- (Xenko based game engine)
Apps:
- To some extent, App Configurator
(Notice now we will have marketing, position, and documentation problem if we don't differentiate those clearly enough)
How to Pick
If you want to keep things simple, and you are:
- Making 2D interactive media with rich inputs and outputs: Use Glaze!
- Making a simple visual novel: Use novella.
- Making a map-driven visual novel with AI conversation: Use ADS
- Making simple 2D procedural animations: Use Shader Lab
If you want full vontrol, then:
- Use Glaze for 2D Interactive media
Additional:
- If you are making projection grade 3D games, use (Xenko)