Documentation

2D Interactive Media

A guide to 2D interactive media in Divooka.

2D Interactive Media in Divooka

We have a few different ways. All are high level, some higher than others.

2D focused:

  • Glaze (Processing style)

Frameworks:

  • Novella
  • Shader Lab
  • ADS

Low level input and 3D

  • Game Window (Pending, OpenTK)

Game engine:

  • (Xenko based game engine)

Apps:

  • To some extent, App Configurator

(Notice now we will have marketing, position, and documentation problem if we don't differentiate those clearly enough)

How to Pick

If you want to keep things simple, and you are:

  • Making 2D interactive media with rich inputs and outputs: Use Glaze!
  • Making a simple visual novel: Use novella.
  • Making a map-driven visual novel with AI conversation: Use ADS
  • Making simple 2D procedural animations: Use Shader Lab

If you want full vontrol, then:

  • Use Glaze for 2D Interactive media

Additional:

  • If you are making projection grade 3D games, use (Xenko)