Customising

Most of this lives in Tools ▸ Options. Little of it is essential, and two or three of the settings will change how the program feels for you.

Themes

The interface in the light theme

Light, dark and a high-contrast theme.

Dark High contrast
The interface in the dark theme The interface in the high-contrast theme

Choose a comfortable theme and a neutral canvas surround. Very bright and very dark surrounds can both change perceived contrast. Consistent ambient light, a calibrated display and checking the intended output matter more than choosing dark mode alone.

The high-contrast theme is there for legibility rather than looks.

Accent colour

Eight accents change the highlight colour used for selections, focus rings and active controls.

The interface with a teal accent in the dark theme

A monochrome option draws the interface entirely in neutral greys. It is the most useful option on this page for colour work: with no colour anywhere in the chrome, nothing competes with the picture, and your eye is not being biased by a blue toolbar while you judge a white balance.

The interface drawn entirely in neutral greys

Density

A compact layout fits more on screen at the cost of smaller targets.

The interface in its compact layout

Worth it on a laptop, not worth it with a tablet and pen.

Languages

The interface comes in English, 简体中文 and 日本語, chosen in the interface preferences.

The language setting in preferences

The interface language preference after a selection

Adding a language

Languages are files, not part of the program. Every .json file in the Languages folder beside the program — and in the Languages folder under your settings directory — is offered in the picker.

To add one:

  1. Copy en.json to a new file named for the language tag: fr.json, de.json, pt-BR.json.
  2. Set $language to that tag and $nativeName to the language's own name for itself.
  3. Translate the values. Leave the keys alone.

There is nothing to rebuild and nothing to install. Put the file in place, restart, and the language is in the list.

You do not have to finish it before it is useful. Any key you leave out falls back to English on its own, key by key — so a file holding only the menu bar gives you a translated menu bar and an English everything-else, and the program runs perfectly well like that. Translate the menus first, then the tool options, then the dialogs, and use it at every stage.

The keys are stable between versions, so a translation you write today keeps working. When a new version adds captions, the new keys simply fall back to English until somebody fills them in — you can find them by comparing your file's keys against en.json.

A few rules if you translate one:

  • Keep the placeholders. {0} and its relatives must survive, in an order that reads correctly in your language.
  • Keep the trailing three dots. A caption ending ... promises a dialog, and that convention crosses languages.
  • Leave format names alone — JPEG, PNG, ICC, sRGB — and keep units symbolic: px, %, dpi.
  • Mind the length. These are buttons. A translation three times the English will be clipped.

Any key you leave out falls back to English on its own, so a partial translation works and can be finished later.

Keyboard shortcuts

Every command can be given a shortcut, and the ones already assigned can be changed.

The keyboard shortcut editor

Find the command, select it, and press the keys you want.

Selecting a command Capturing the keys
A command selected in the shortcut editor The editor waiting for a key combination to be pressed

If the combination is already in use, you are told what it currently does before anything changes.

The editor reporting that a shortcut is already assigned to another command

Assigning it anyway takes it from the other command, and the editor shows that immediately rather than leaving you to discover it later.

The displaced command shown without its shortcut immediately after the reassignment

The ones worth learning first

These are assigned by default, and they are the ones that pay back immediately:

Key Tool
B Brush
P Pencil
E Eraser
K Clone
J Healing
R Blur and sharpen
O Dodge and burn
N Smudge
F Fill
G Gradient
M Move
C Crop
T Text
W Wand
Q By color
Z Zoom
H Pan

Four letters hold more than one tool, and pressing the letter again moves to the next one. That is how twenty-odd tools fit on the alphabet.

Key Cycles through
S Rectangular marquee, then elliptical marquee
L Polygon, then lasso
I Colour picker, then measure
U Line, rectangle, ellipse, polygon, arrow
Key Does
[ ] Brush smaller and larger
Shift+[ ] Brush softer and harder
Ctrl+F Search for a command by name

That last one is worth knowing before you memorise anything else — it finds any command by typing part of its name, which for a program with this many menu rows is often faster than remembering where something lives.

The command search, open

Panels

Panels can be shown, hidden and rearranged from the Window menu. The layout is remembered between sessions.

Colour History Image properties
The colour panel The history panel The image properties panel

Panel layout depends on window size. On narrow windows, check for clipped tool options and use the Window menu to hide panels you do not need.

Narrow Wide
The interface in a narrow window, with panels collapsed The interface in a wide window, with panels expanded

The toolbox can show tool names as well as icons, which is worth turning on for the first week.

The toolbox with tool names shown beside the icons

Several images open as tabs.

Several images open at once, as tabs

If the layout gets into a state you do not want, it can be reset to the default.

The preference pages

The interface preferences

Page Holds
Interface Theme, accent, density, language, tool names
Canvas What is drawn behind and around the picture, the checkerboard, guides
Colour Working space, profile handling, rendering intent
Files Defaults for opening and saving, and what to do about metadata
Folders Where settings, presets, macros and autosaves live
Input Mouse and graphics tablet behaviour, pressure
Performance Memory, undo depth, how many threads to use

Canvas

The canvas preferences

The surround colour matters more than it sounds. A mid-grey surround is the neutral choice; a white one makes pictures look darker than they are, and a black one makes them look lighter.

Colour

The colour management preferences

Leave conversion of opened images on. Colour management explains why at length.

Files

The file preferences

Defaults for export, and what happens to metadata. If you publish pictures, decide here what should travel with them — location data in particular.

Folders

The folder preferences

Where your settings, presets, macros and autosaves are kept. Worth knowing so you can back them up — a folder of macros represents real work.

Input

The input preferences

Graphics tablet settings live here, including what pen pressure should control.

Performance

The performance preferences

Undo depth and memory. A deeper undo history uses more memory; effects run across several threads, and the number to use is adjustable if you want to leave the machine responsive for other work.

Restoring the workspace

Use Window ▸ Reset all toolboxes to restore panel layout. If long tool options are clipped, widen the window or try a less dense arrangement; hiding an unused panel can give the canvas more space. View ▸ Show rulers, View ▸ Snap and View ▸ Show extras ▸ Smart guides control measurement and alignment aids separately from the panel layout.

See Troubleshooting before resetting settings when only one tool or document behaves unexpectedly.

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